![]() ![]() One of those files is named after your Windows profile. ![]() Then open the “base” folder, where you’ll be greeted by a whole bunch of config files. By default, it’s under Program Files (x86)/Activision/EF2. It’s not exactly a demanding game, these days.Īfter saving the video settings in-game, exit and navigate to the game’s install folder. Make sure to click on the Advanced button to turn up the lighting, anti-aliasing, and other graphics settings to their maximums. After installing the game from the CDs, boot it up once, go into the video options, and crank everything up to the maximum. The maximum resolution, by default, is 1600x1200. Elite Force II should work just fine on a modern system, but its in-game graphics settings are a bit limited. To install the game, you’ll need a CD drive. Just don’t accidentally buy a PS2 copy of the original Elite Force. You can get one on Amazon for less than $40, or even a bit cheaper on Ebay. Until then, the best way to play it is to grab a used copy online. Maybe Elite Force will see a digital release someday. Blame that on Activision or Paramount or the mess of old IP rights. ![]() Sadly, unlike most of the wonderful games featured on Pixel Boost, Elite Force II isn’t conveniently available on Steam or GOG. With a couple tricks, Elite Force II also runs at a very crisp 3K resolution on modern Windows. The Borg ships glow a menacing neon green the hallways of the Enterprise are stark and bright and don’t need fancy modern lighting to look appropriately Next Generation. The phaser rifles and Borg face-shooting remain intact.ġ1 years after release, iD Tech 3 still looks remarkably good, especially for Star Trek. ![]() Picard, Worf, and a few other crewmembers of the Enterprise E make guest appearances. But this time, instead of pulling from Voyager, it pulls from The Next Generation. The resulting game was as cool as you’d expect: a First Contact-inspired FPS with a heavy focus on phasering the Borg in the phase.Įlite Force II isn’t a Raven Software joint, but it’s still Quake in Star Trek’s clothing. Star Trek: Voyager: Elite Force asked a very important question in 2000: what if Star Trek was, in fact, Quake? Raven Software (one of our favorite FPS developers, who went on to make Jedi Outcast and the 2009 Wolfenstein) built Elite Force in iD Tech 3, aka the Quake 3 engine. ![]()
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December 2022
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